![]() What seemed to fix the solution was going into 圎dit and deleting the non-playable character element 01011079. Initially they were attacking caravaners, and eventually they started attacking me. A user named awesomo5000 said this worked for him: "Like multiple other users of this mod I was experiencing hyper aggression from my automatrons. I really don't want my robots slaughtering random NPCs on the road because they make good provisioners and I don't wanna stop using them.ĮDIT : i recently got a DM that told me that my concern was a common one for people using this mod. I've looked online for other people having this issue and have seen literally nobody, so if any of you have had this problem let me know. Even with all mods disabled the robot still attacked Arturo on sight. The really odd thing is I don't think it's a mod causing the issue, as I troubleshot the issue by disabling all mods and spawning Arturo from diamond city in front of one of my bots. The only things outside my settlement they don't seem interested in attacking are minutemen squads, probably because they are allied to me. ![]() If I make a robot and it lives in a settlement it will attack anything that enters the settlement that's not part of it, be it Trashcan Carla, her Brahmin, whatever. All of my Automatrons that are not current companions and are simply in my settlements are hostile to all NPCs outside of my settlements. I had some success with my last bug issue on this reddit so i'll bring forward another bug.
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